Initiate a connection on a socket (nonblocking)
#include <sys/socket.h> int nbaconnect( int s, const struct sockaddr * name, size_t namelen );
- The descriptor of the socket on which to initiate the connection.
- The name of the socket to connect to for a SOCK_STREAM connection.
- The length of the name, in bytes.
Use the -l socket option to qcc to link against this library.
The nbaconnect() function is called in place of connect() , to prevent a nonblocking connect() from blocking during an autoconnect.
When the autoconnect behavior is used, connect() may block your application while waiting for the autoconnect to complete; nbaconnect() allows your application to continue executing during the autoconnect.
The nbaconnect() function takes the same arguments as connect() , but it differs in the return value when an autoconnect is required. If an autoconnect is required, a file descriptor (fd) is returned. The fd is used in the call to nbaconnect_result() to get the errno related to the autoconnect and the connect attempt.
When the data's available, call nbaconnect_result() to get the status of the nbaconnect() attempt.
If an autoconnect isn't required, nbaconnect() returns -1 and exhibits the same behavior as connect() on nonblocking sockets (e.g. if -1 is returned and errno is set to EINPROGRESS, it's possible to do a select() for completion by selecting the socket for writing).
A file descriptor that you can pass to nbaconnect_result() to get the result of the nbaconnect() attempt, or -1 if an error occurred (errno is set).
Any value from the Errors section in connect() , as well as:
- The socket file descriptor being passed isn't nonblocking.
The pipe manager must be available.