This example illustrates how to connect to the Application pooling(const QString &) signal in C++.
#include <bb/Application>
#include <QObject>

class TestObject: public QObject {
public Q_SLOTS:
    void onPooling( const QString &poolRequestID );

void TestObject::onPooling( const QString &poolRequestID ) {
    // Do something here

    // Ensure you call the bb::Application::poolingComplete() method with the poolRequestID value.

int main(int argc, char **argv) {
    bb::Application app(argc, argv);
    TestObject testObject;

    QObject::connect(&app, SIGNAL( pooling(const QString &) ), &testObject, SLOT( onPooling(const QString &) ));

    return app.exec();


Last modified: 2014-05-15

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