Tutorial: Create a basic 3-D application

In this tutorial, we'll show you how to create a rotating, multicolored cube using OpenGL ES 1.1 or OpenGL ES 2.0. We'll discuss several concepts, such as defining the geometry of the cube, initializing the model, and adjusting the model per frame, and we'll show you how to implement these concepts in main().

Device image showing the finished 3-D app.

You will learn to:

  • Create and configure your project
  • Create and color your cube
  • Draw the cube with OpenGL ES 1.1
  • Draw the cube with OpenGL ES 2.0

Last modified: 2013-12-21

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