Handler for events dispatched from the Good Dynamics Runtime, including authorization events. More...
#import <GDMac.h>
Errors and state changes that occur when using GDMac are handled by creating a class that implements this protocol.
- (void) handleEvent: | (GDAppEvent *) | anEvent | [required] |
The callback is invoked whenever a Good Dynamics Runtime object event occurs. Runtime object events include authorization results, see authorize (GDMac) for details.
anEvent | GDAppEvent populated with details of the event. |