Create a bar-descriptor.xml configuration file

The following steps demonstrate how to create an XML configuration file.

  1. In a text editor, paste the following XML markup.
    <?xml version="1.0" encoding="UTF-8" standalone="no"?>
    <qnx>
    	<initialWindow>
    		<systemChrome>none</systemChrome>
    		<transparent>false</transparent>
    	</initialWindow>
    
    	<!-- Name of author which is used for signing. Must match 
    	the developer name of your development certificate -->
    	<author>Author</author>
    
    	<!-- Unique author ID assigned by signing authority. 
    	Required if using debug tokens -->
    	<authorId>AuthorID</authorId>
    
    	<!-- The category where the application appear. 
    	Either core.games or core.media -->
    	<!-- <category>core.games</category> -->
    
    	<!-- The icon for the application which should be 150x150 -->
    	<icon>
    		<image>icon_image</image>
    	</icon>
    
    	<!-- The splashscreen that will appear when your 
    	application is launching. -->
    	<!-- <splashscreen>helloworld-splash.png</splashscreen> -->
    
    	<!-- The permissions requested by your application. -->
    	<!-- <permission>access_shared</permission> -->
    	<!-- <permission>record_audio</permission> -->
    	<!-- <permission>read_geolocation</permission> -->
    	<!-- <permission>use_camera</permission> -->
    	<!-- <permission>access_internet</permission> -->
    	<!-- <permission>play_audio</permission> -->
    	<!-- <permission>post_notification</permission> -->
    	<!-- <permission>set_audio_volume</permission> -->
    	<!-- <permission>read_device_identifying_information
    		 </permission> -->
    
    	<!-- Fourth digit segment of the package version. 
    	First three segments are taken from app description 
    	versionNumber tag. Must be an integer from 0 to 2^16-1 -->
    	<!-- <buildId>1</buildId> -->
    </qnx>
  2. Save the file with the name bar-descriptor.xml in the same folder as your application.
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