qnx.fuse.ui.skins.SkinStates

SkinStates

Constants


Packageqnx.fuse.ui.skins
Classpublic class SkinStates
InheritanceSkinStates Inheritance Object

The SkinStates class defines the skin states that are referenced by the skin classes.

For an overview of skins and skin assets, including an example of how to create your own custom skins, see Understanding skins.



Class information:
BlackBerry 10 Version:   10.0.0

See also

UISkin



Public Constants

 ConstantDefined By
  BUFFERING : String = buffering
[static] A String which represents the BUFFERING state of the skin
SkinStates
  DISABLED : String = disabled
[static] A String which represents the DISABLED state of the skin
SkinStates
  DISABLED_SELECTED : String = disabled_selected
[static] A String which represents the DISABLED_SELECTED state of the skin
SkinStates
  DOWN : String = down
[static] A String which represents the DOWN state of the skin
SkinStates
  DOWN_SELECTED : String = down_selected
[static] A String which represents the DOWN state of the skin when it is selected
SkinStates
  ERROR : String = error
[static] A String which represents the ERROR state of the skin
SkinStates
  FOCUS : String = focus
[static] A String which represents the FOCUS state of the skin
SkinStates
  PLAY : String = play
[static] A String which represents the PLAY state of the skin
SkinStates
  SELECTED : String = selected
[static] A String which represents the SELECTED state of the skin
SkinStates
  STOP : String = stop
[static] A String which represents the STOP state of the skin
SkinStates
  UP : String = up
[static] A String which represents the UP state of the skin
SkinStates
  UP_ODD : String = up_odd
[static] A String which represents the UP state of a list item at an odd numbered index
SkinStates

Constant Detail

BUFFERING


public static const BUFFERING:String = buffering

A String which represents the BUFFERING state of the skin

DISABLED


public static const DISABLED:String = disabled

A String which represents the DISABLED state of the skin

DISABLED_SELECTED


public static const DISABLED_SELECTED:String = disabled_selected

A String which represents the DISABLED_SELECTED state of the skin

DOWN


public static const DOWN:String = down

A String which represents the DOWN state of the skin

DOWN_SELECTED


public static const DOWN_SELECTED:String = down_selected

A String which represents the DOWN state of the skin when it is selected

ERROR


public static const ERROR:String = error

A String which represents the ERROR state of the skin

FOCUS


public static const FOCUS:String = focus

A String which represents the FOCUS state of the skin

PLAY


public static const PLAY:String = play

A String which represents the PLAY state of the skin

SELECTED


public static const SELECTED:String = selected

A String which represents the SELECTED state of the skin

STOP


public static const STOP:String = stop

A String which represents the STOP state of the skin

UP


public static const UP:String = up

A String which represents the UP state of the skin

UP_ODD


public static const UP_ODD:String = up_odd

A String which represents the UP state of a list item at an odd numbered index





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