Send a pulse to a process
#include <sys/neutrino.h> int MsgSendPulse ( int coid, int priority, int code, int value ); int MsgSendPulse_r ( int coid, int priority, int code, int value );
- The ID of the channel to send the message on, which you've established by calling ConnectAttach() or name_open() .
- The priority to use for the pulse, or -1 to use the priority of the calling thread. The priority must be within the range of valid priorities, which you can determine by calling sched_get_priority_min() and sched_get_priority_max() .
- The 8-bit pulse code.
Although code can be any 8-bit signed value, you should avoid code values less than zero, in order to avoid conflict with kernel- or QNX manager-generated pulse codes. These codes all start with _PULSE_CODE_ and are defined in <sys/neutrino.h>; for more information, see the documentation for the _pulse structure. A safe range of pulse values is _PULSE_CODE_MINAVAIL through _PULSE_CODE_MAXAVAIL.
- The 32-bit pulse value.
Use the -l c option to qcc to link against this library. This library is usually included automatically.
The MsgSendPulse() and MsgSendPulse_r() kernel calls send a short, nonblocking message to a process's channel identified by coid.
These functions are identical except in the way they indicate errors. See the Returns section for details.
You can send a pulse to a process if the sending process's real or effective user ID either:
- matches the real or effective user ID of the receiving process
- equals zero.
This permission checking is identical to that used by kill() .
You can use MsgSendPulse() for many purposes; however, due to the small payload of data, you shouldn't use it for transmitting large amounts of bulk data by sending a great number of pulses.
Pulses are queued for the receiving process in the system, using a dynamic pool of memory objects. If pulses are generated faster than they can be consumed by the receiver, then over a period of time the system queue for the pulses could reach a low memory condition. If there's no memory available for the pulse to be queued in the system, the kernel fails the pulse request with an error of EAGAIN. If the priority, code and value don't change, the kernel compresses the pulses by storing an 8-bit count with an already queued pulse.
When you receive a pulse via the MsgReceive*() kernel call, the rcvid returned is zero. This indicates to the receiver that it's a pulse and, unlike a message, shouldn't be replied to using MsgReply*().
None for the local case.
The only difference between the MsgSendPulse() and MsgSendPulse_r() functions is the way they indicate errors:
- If an error occurs, -1 is returned and errno is set. Any other value returned indicates success.
- EOK is returned on success. This function does NOT set errno. If an error occurs, any value in the Errors section may be returned.
- The kernel had insufficient resources to enqueue the pulse.
- The connection indicated by coid is no longer connected to a channel or the connection indicated by coid doesn't exist. The channel may have been terminated by the server or the network manager if it failed to respond to multiple polls.
- A fault occurred when the kernel tried to access the buffers provided.
- The host is down (e.g. a send across Qnet failed).
- Unable to communicate with remote node (e.g. across Qnet).
- The specified priority is invalid (e.g. 0).
- This process doesn't have sufficient permission to send a pulse to the connection, coid.
- A fault occurred in the server's address space when it tried to write the pulse message to the server's receive message buffer.
If the server faults on delivery, the pulse is either lost or an error is returned.