Dynamically linked

The term dynamically linked means that the program and the particular library it references aren't combined together by the linker at linktime. Instead, the linker places information into the executable that tells the loader which shared object module the code is in and which runtime linker should be used to find and bind the references. This means that the binding between the program and the shared object is done at runtime—before the program starts, the appropriate shared objects are found and bound.

This type of program is called a partially bound executable, because it isn't fully resolved—the linker, at linktime, didn't cause all the referenced symbols in the program to be associated with specific code from the library. Instead, the linker simply said: This program calls some functions within a particular shared object, so I'll just make a note of which shared object these functions are in, and continue on. Effectively, this defers the binding until runtime.

Programs that are linked dynamically are linked against shared objects that have the extension .so. An example of such an object is the shared object version of the standard C library, libc.so.

You use a command-line option to the compiler driver qcc to tell the tool chain whether you're linking statically or dynamically. This command-line option then determines the extension used (either .a or .so).