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Learn how to avoid some development pitfalls when creating an HTML5 application using WebWorks.
Learn how to set up your development environment to avoid having to recompile your app after making a code change.
Check out the WebGL samples for PlayBook 2.0 which are packaged as HTML5 apps using BlackBerry WebWorks. One included sample is Tunnel Tilt which is a fully functioning WebGL game complete with lighting effects and sound.
Learn how to use the HTML5 Canvas element, through code snippets, within the SketchPad application.
This sample demonstrates how to use the WebWorks enabled BlackBerry Payment Service in an HTML5 application.