SC_LocalAchievementsController_ShouldSynchronize()

Method to check whether SC_LocalAchievementsController_Synchronize() should be called or not.

Synopsis:

#include <scoreloop/sc_local_achievements_controller.h>
 
SC_Bool_t SC_LocalAchievementsController_ShouldSynchronize(SC_LocalAchievementsController_h self)

Arguments:

self

SC_LocalAchievementsController instance handle

Library:

libscoreloopcore

Description:

This method checks whether synchronization with Scoreloop server should be performed or not. Synchronization should occur if the local database has never been synchronized with the server, or if an award has been achieved since the last synchronization.

Returns:

SC_Bool_t SC_TRUE if synchronize should be called, otherwise SC_FALSE.

Last modified: 2013-12-23

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