SC_Client_CreateMoney()

Creates an instance of SC_Money.

Synopsis:

#include <scoreloop/sc_client.h>
 
SC_Error_t SC_Client_CreateMoney(SC_Client_h self, SC_Money_h *pMoney, unsigned int amount)

Arguments:

self

Opaque handle for the current client instance.

pMoney

Opaque handle for the SC_Money object that will be created.

amount

The amount of currency that the object will have. This must be in cents.

Library:

libscoreloopcore

Description:

Method to create a new Money object with a given amount of the game specific currency. The amount must be given in cents.

Returns:

SC_Error_t A return code (A value of SC_OK indicates success, any other value indicates an error).

Last modified: 2013-12-21

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