SC_Client_CreateGamesController()

Creates an instance of SC_GamesController.

Synopsis:

#include <scoreloop/sc_client.h>
 
SC_Error_t SC_Client_CreateGamesController(SC_Client_h self, SC_GamesController_h *pGamesController, SC_RequestControllerCompletionCallback_t callback, void *cookie)

Arguments:

self

Opaque handle for the current client instance.

pGamesController

Opaque handle for the controller that will be created.

callback

Handle to be registered for callback

cookie

This will be passed back to the controller's callback and using this, users can use the same callback for multiple controllers if they wish to.

Library:

libscoreloopcore

Description:

Method to create a new GamesController object.

Returns:

SC_Error_t A return code (A value of SC_OK indicates success, any other value indicates an error. For more error codes see here).

Last modified: 2013-12-23

comments powered by Disqus