Instances of SC_User model the game user.
Scoreloop considers users to be unique players tied to unique devices. Instances of SC_Session maintain an instance of the local user, referred to as the session user.
Instances of SC_User that are not the session user may not have all properties available.
Sample code to copy string into QStrings:
To display strings received from the Scoreloop APIs (e.g. when using SC_User_GetLogin), watch out for string encodings issues. The Scoreloop APIs always return UTF-8 encoded strings. If the UI Toolkit has it's own datatype for strings (e.g. QString in the case of the Cascades framework), ensure that the encoding is respected when copying the Scoreloop string into the frameworks datatype.
Last modified: 2014-05-14