Start the photo viewfinder on the camera.


#include <camera/camera_api.h>
camera_error_t camera_start_photo_viewfinder(camera_handle_t handle, void(*viewfinder_callback)(camera_handle_t, camera_buffer_t *, void *), void(*status_callback)(camera_handle_t, camera_devstatus_t, uint16_t, void *), void *arg)



The handle returned by a call to the camera_open() function.


A function pointer to a function with the following signature:


A function pointer to a function with the following signature: void function_name( camera_handle_t, camera_devstatus_t, uint16_t, void*) The function is a callback that gets invoked when status events occur. Set the argument to NULL when no function needs to be called. For information about the callback arguments, see About callback mode.


The argument passed to all callback functions, which is the last argument in the callback functions.




This function can only be called if the CAMERA_FEATURE_PHOTO is available. You can determine whether the feature is available by calling the camera_can_feature() function.

Before calling this function, ensure that you:

Once the photo viewfinder is running, the user can take photos, and configure scene modes. In addition, you can reposition or resize their viewfinder windows using the Screen and Windowing API. In order to retrieve a window handle to the viewfinder window that is created, you must listen for the appropriate screen event. After receiving the window handle, you can then use the screen API to manipulate the window.


CAMERA_EOK when the function successfully completes, otherwise another camera_error_t value that provides the reason that the call failed.

Last modified: 2013-12-21

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