EasingCurve

Since: BlackBerry 10.0.0

#include <bb/cascades/EasingCurve>

An abstract class for easing curves that are used with animations.

Easing curves are functions that specify the speed of an animation. You can use them to make animations look more realistic without requiring you to do physics calculations. For example, when you animate a dropping ball, you want the ball to speed up as it drops. An easing curve that eases out would create that effect.

See StockCurve for a list of constants representing different easing curves.


Overview

Inheritance

bb::cascades::EasingCurve
bb::cascades::StockCurve

Public Functions Index

EasingCurve (const EasingCurve &orig)
~EasingCurve ()=0
EasingCurve &operator= (const EasingCurve &other)

Public Functions

EasingCurve (

Copy constructor for EasingCurve objects.

Since:

BlackBerry 10.0.0

~EasingCurve ()

Destructor.

Since:

BlackBerry 10.0.0

EasingCurve & operator= (

A = operator for EasingCurve objects.

Since:

BlackBerry 10.0.0

Last modified: 2014-09-30



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