cascades

Since: stream.


Overview

Classes

A11yComponentActivationEvent

Represents an activation event from an assistive technology.

A11yComponentActivationType

Provides an enumeration describing the different types of activations that can be performed through accessibility.

A11yMode

A set of modes used to specify how a control and its subtree are exposed to assistive technologies.

A11yRole

A set of roles that can be used on accessibility objects for use with assistive technologies.

A11yState

Represents different accessible states which specifies the state of an accessible control through its accessibility object.

A11yStateHolder

Holds the state of an accessibility object.

A11yValueAdjustmentType

Represents different ways a value can be adjusted.

AbsoluteLayout

A Layout that allows you to set X and Y coordinates for controls.

AbsoluteLayoutProperties

LayoutProperties that can be assigned to controls in an AbsoluteLayout.

AbstractA11yObject

Defines a control's accessibility properties.

AbstractA11ySpecialization

Class defining an abstract accessibility specialization.

AbstractActionItem

The base class for all action items.

AbstractAnimation

Abstract class containing properties inherited by all animations.

AbstractButton

A clickable abstract button.

AbstractCover

Abstract base class for cover implementations.

AbstractDialog

A base class for UI elements that represent full-screen view.

AbstractEffect

Abstract base class inherited by all effects.

AbstractEventHandler

The base class for event handlers.

AbstractGestureEvent

This is the base class for all gesture events.

AbstractPane

An abstract class that provides functionality for inherited page and pane classes.

AbstractShortcut

The base class for all shortcut subclasses.

AbstractTextControl

Abstract base class for all text controls.

AbstractTextFilter

The base class for all text filter subclasses.

AbstractTextStyleRule

The base class for all text style rules.

AbstractTitleBarKindProperties

An abstract base class inherited by all title bar kind properties classes.

AbstractToggleButton

An abstract control that can switch between two possible states.

AbstractTransition

Abstract class containing properties inherited by all transitions.

ActionBarAutoHideBehavior

Specifies the auto-hide behavior for a page's action bar.

ActionBarFollowKeyboardPolicy

Specifies the ActionBar's follow the Virtual Keyboard policy.

ActionBarPlacement

A class representing action bar placement options.

ActionItem

Represents an action that can be invoked on a page.

ActionMenuVisualState

The visual states for the action menu.

ActionSet

Used to group a set of actions to be displayed in the Context Menu.

ActiveTextHandler

A handler for active text interaction.

ActiveTextTriggeredEvent

An event indicating that an active text has been activated.

ActivityIndicator

A control that indicates that a process is being completed.

AdaptableExtensionPlugin

A base class for asset-selection aware QML extension plugins.

AnimationRepeatCount

Defines useful constants for animation repeat count.

AnimationState

States of an animation, like stopped, started, and ended.

Application

The class provides an event loop and handles application's menu scene, and main window.

ApplicationViewCover

Cover which displays a scaled down or cropped version of the app as cover.

ArrayDataModel

Contains a list of QVariant values, typically for a ListView.

BaseObject

The base object for the classes in the framework.

BrightnessEffect

A brightness effect that can brighten or darken images and other controls.

Button

A clickable button with a fixed height and an optional image, text, color and appearance.

CheckBox

A checkbox control with two states: checked or unchecked.

ChildrenNavigationBehavior

Represents different navigation behaviors for a control with children.

ChromeVisibility

A set of visibility modes for the action bar and TitleBar.

CollapseMode

Enumerations for controlling how an ExpandableView collapses.

Color

An implementation of Paint that represents a color with alpha channel.

ColorPaint

A representation of a color.

ColorTheme

A class representing the color configurations of the theme.

ComponentA11ySpecialization

Class defining a "component" accessibility specialization.

ConsumeNavigationEvent

Represents different navigation events types to be consumed.

ConsumeTrackpadEvent

Represents different trackpad events types to be consumed.

Container

A container that can be used for grouping controls and other containers.

ContainerNavigation

Specifies how navigation behaves for the children of a container.

ContextMenuHandler

A handler for communicating with the Context menu.

ContextMenuShowingEvent

An event indicating that the Context menu is about to be displayed.

ContextMenuVisualState

The visual states for the context menu.

Control

Base class for all UI controls.

ControlAppearance

A class that represents the different types of a ControlAppearance.

CoverDetailLevel

A class representing cover detail level options.

CustomA11yObject

Accessibility object that can be used to implement custom accessibility behavior.

CustomControl

A base class that is used for creating custom controls.

CustomListItem

Represents a list item with a highlight, a divider, and user-specified content.

DataModel

An abstract class that can be used to provide a ListView with data.

DataModelChangeType

Represents different types of data model changes.

DateTimePicker

A control for selecting a date or time.

DateTimePickerMode

Represents the modes used for the DateTimePicker.

Delegate

Provides a generic delegate that instantiate an object when active and deletes it when it is not active.

DeleteActionItem

The DeleteActionItem is used to specify that an action is a "destructive" action.

DevelopmentSupport

Provides a signal for receiving live QML updates from the Momentics IDE for BlackBerry.

DeviceShortcut

Represents a Shortcut that can be invoked on objects that inherit from Control, AbstractPane, and AbstractActionItem.

DeviceShortcuts

Enumeration for device shortcuts.

Dialog

A class that represents a full-screen view as a dialog.

DisplayDirection

Represents the display direction of the device's screen plane.

Divider

A horizontal divider.

DockLayout

A Layout that docks children to a specified area of the container.

DoubleTapEvent

Double tap events are emitted when the user performs a double tap gesture.

DoubleTapHandler

A double tap handler can be used to react to double tap gesture.

DropDown

A control that allows users to select an option from a drop-down.

EasingCurve

An abstract class for easing curves that are used with animations.

Event

Base class for events.

EventReaction

Abstract base class for all event reactions.

ExpandableView

An expandable control that can be used to show a portion of its contents within a fixed height, and expanded to display its entire contents.

ExpandMode

Enumerations for controlling how an ExpandableView expands.

FadeTransition

An animation that controls the opacity of a VisualNode.

FlickMode

Represents different types of flick modes for a ListView.

FlowListLayout

A layout used to fill rows and columns based on available space.

FlowListLayoutProperties

Layout properties that are assigned to controls in a FlowListLayout.

FocusAutoShow

Represents different behaviors for a control when it receives focus.

FocusHighlightEffect

A focus highlight effect that can be set on images and other controls.

FocusHighlightEffectStyle

Represents the styles used for the FocusHighlightEffect.

FocusPolicy

Represents different focus policies, which specify how a control can receive focus from a user's interation.

FocusRetentionPolicy

Specifies the conditions under which a control can lose focus when the user interacts with other controls.

FontFaceRule

Represents the font face rules that define the properties for custom fonts.

FontSize

Represents the types of font sizes for a TextStyle.

FontStyle

Represents a set of font styles for a TextStyle.

FontWeight

Represents the types of font weights for a TextStyle.

ForeignWindowControl

Allows for embedding a window from the Screen Graphics Subsystem (Screen window) into the Cascades scene graph.

FreeFormTitleBarKindProperties

A class that groups properties associated with the FreeForm type of TitleBar.

GestureHandler

A base class for all gesture handlers which can be used to react to various gestures.

GridLayout

A layout that arranges a container's children in a grid.

GridListLayout

A layout used with ListView to lay out items in a grid.

GroupAnimation

Abstract class containing properties exposed to group animations.

GroupDataModel

A data model to be used with a ListView.

Header

A header that is used for grouping or clustering items in a list.

HeaderMode

A class that represents the different modes of a Header.

HelpActionItem

A Help action to add to a Menu.

HighlightAppearance

Represents a highlight appearance for a CustomListItem.

HorizontalAlignment

Ways to horizontally align a control within its parent container.

Image

An image resource, the source of which might not be known.

ImageAnimator

A class that can be used to control the animation of an animated image (typically a .gif animation).

ImageAnimatorAnchor

A set of anchor configurations to use with ImageAnimator.

ImageAnimatorSeekMode

A set of seek mode configurations to use with ImageAnimator.

ImageButton

A clickable button with a visual representation for each state.

ImagePaint

A representation of a image that can be used as a fill.

ImagePaintDefinition

A definition of an ImagePaint to use as a background image.

ImageToggleButton

A toggle button with a visual representation for each state.

ImageTracker

Provides access to state and size changes associated with an Image.

ImageView

A visual control that is used for displaying images.

ImageViewLoadEffect

Load effects for images in an ImageView.

ImplicitAnimationController

Controls implicit (automatic) property animations.

InputRouteProperties

Optional group of properties that can be set on controls to define their role in the propagation of input events and influence the default routing logic.

InputSource

Represents the different input sources from which the event was generated from, e.g touch or trackpad.

InputType

Invocation

Represents an invocation which can be triggered from program code.

InvokeActionItem

Represents actions for invoking application-level components.

InvokeHandler

Communicates with the caller when an action item is ready to invoke the target.

InvokeQuery

Contains the query data to use in invoke items.

InvokeState

The different states of an invocation.

ItemGrouping

Represents different ways of grouping items in a GroupDataModel.

JavaScriptWorld

The execution environment in which calls to evaluateJavaScript should run.

KeyEvent

An event indicating that a key has been pressed or released.

KeyLayout

This class defines an enumerator that lists all possible keyboard layouts.

KeyListener

Enables controls to be notified on key events that are introduced by user interaction with the keyboard.

KeyModifier

Flags for selecting different key modifiers, such as Shift, Crtl, Alt.

Label

A non interactive label with one line of text.

LabelAutoSizeProperties

Represents the auto size properties of a Label.

LabelTextFitMode

A set of configurations that specify the text fit behavior to use with the Label control.

LabelTextFitProperties

Represents the auto fit properties of the text in a Label.

Layout

Abstract base class inherited by all layouts.

LayoutOrientation

The different orientations that can be used for layouts.

LayoutProperties

Abstract base class inherited by all layout properties classes.

LayoutUpdateHandler

Used for listening to layout and sizing changes on a control.

ListHeaderMode

Specifies header modes for list layouts.

ListItemComponent

Specifies a QML template used by a ListView to display items.

ListItemListener

An optional interface for VisualNodes used as items in a ListView.

ListItemProvider

An interface for providing VisualNode objects as items in a ListView.

ListItemTypeMapper

An interface for determining the type of each item in a ListView.

ListLayout

Abstract base class for list layouts.

ListScrollStateHandler

Listens for scroll state changes on a ListView.

ListView

A scrollable container used to display a list of items.

ListViewStickToEdgePolicy

Represents the different policies of maintaining edge positions for the ListView.

LocaleHandler

Enables dynamic translation and locale updates in C++ and QML.

LongPressEvent

Long press events are emitted when the user performs a long press gesture.

LongPressHandler

A long press handler can be used to react to long press gestures.

Menu

A menu that contains important application-wide actions.

MultiCover

A class that allows you to specify multiple sizes of covers.

MultiSelectActionItem

The multi-select action is used to start a multiple selection session.

MultiSelectHandler

A handler used during multiple selection to populate the Context Menu.

Navigation

Specifies trackpad navigation properties for a control, such as whether a control can get focus, and what the next controls in the navigation path are.

NavigationEvent

Navigation events are emitted when the user navigates by swiping, tap or long press on a trackpad or similar.

NavigationEventType

Represents different navigation types.

NavigationFocusPolicy

Represents different navigation focus policies, which specify if a control can receive focus when a user navigates with a trackpad or similar input.

NavigationHandler

A handler for reacting to navigation events from the trackpad.

NavigationPane

A class that is used for stack-like navigation between Page objects.

NavigationPaneProperties

A class to specify properties on a child pane of a NavigationPane.

Option

An option that can be used in a list of selectable items.

OrientationSupport

Provides support for display and UI orientation changes.

OverlapTouchPolicy

Specifies whether overlapped nodes receive touch interaction.

OverScrollEffectMode

Represents a set of states for overscroll effects in a ScrollView.

Page

Defines an individual screen within an application.

PageLayoutUpdateHandler

Used for listening to layout and sizing changes on a page.

PageResizeBehavior

The different ways that a Page can be resized when the available screen space is affected by external components (for example, when the keyboard appears).

Paint

An abstract class representing a type of fill.

PaneProperties

An abstract base class inherited by all pane properties classes.

ParallelAnimation

A group animation that plays its children animations in parallel.

Picker

A control for selecting custom items such as text, images or colors.

PickerItemComponent

Specifies a QML template used by a Picker to display items.

PickerKind

A class representing different kinds of Picker controls.

PickerProvider

An interface for providing VisualNode objects as items in a Picker.

PinchEvent

Pinch events are emitted when the user performs a pinch gesture.

PinchHandler

A pinch handler can be used to react to pinch gesture.

ProgressIndicator

A control that is used to measure the progress of a specified process.

ProgressIndicatorState

Represents the different states of a progress indicator.

PropagationPhase

Represents different event propagation phases.

QListDataModel

Contains a list of <Item> values, typically for a ListView.

QmlComponentDefinition

Provides a way to dynamically define QML Components.

QmlControlDelegate

Provides a delegate for a dynamically loaded control.

QmlDocument

Represents a QML document that can be loaded into a C++ application.

QmlOrientationHandler

This class is used for defining an orientation handler for orientation-related events in QML.

QmlQObject

This class is used to define QtObjects.

QmlRetranslate

Enables dynamic translation and locale updates in QML.

RadioGroup

Used for grouping a set of Option controls.

RearrangeHandler

The object type of the rearrange handler used to manage rearrange sessions.

RearrangeMoveEndEvent

The object type used for events passed with the signals RearrangeHandler::moveEnded and RearrangeHandler::moveAborted).

RearrangeMoveStartEvent

The object type used for events passed with the signal RearrangeHandler::moveStarted().

RearrangeMoveUpdateEvent

The object type used for events passed with the signal RearrangeHandler::moveUpdated().

RenderFence

Provides a way to get notified when current changes to the scene associated with particular window have been rendered.

RenderFenceState

A class representing RenderFence states.

RepeatPattern

Specifies how and if an image should be repeated within a container.

Resource

Abstract base class inherited by all resources.

ResourceState

Exposes resource state enum to QML.

ResourceTracker

Abstract base class inherited by all resource trackers.

RotateTransition

An animation that rotates a VisualNode around its z-axis.

SaturateEffect

A saturate/desaturate effect that can increase or decrease the color intensity of images and other visual nodes.

ScaleTransition

An animation that scales the size of a VisualNode.

ScalingMethod

A set of methods that specify how an image should be scaled.

SceneCover

Renders a non-interactive scene graph that is displayed when the application is in cover mode.

ScreenIdleMode

Represents the choices in how the screen idle behavior can be controlled.

ScrollAnimation

Represents a set of animations for a ScrollView.

ScrollIndicatorMode

Represents different types of scroll indicator modes.

ScrollMode

Represents different types of scrolling modes.

ScrollPosition

Represents different scroll positions used in a list.

ScrollRailsPolicy

Rails policies that can be applied to the scrolling behavior of a scrollable control (for example, a ScrollView).

ScrollRole

Specifies the scrollRole of a scrollable Control.

ScrollView

A container class that enables scrolling and zooming of its content.

ScrollViewProperties

A set of behavioral properties that can be applied to a ScrollView.

SegmentedControl

A control that displays a horizontal row of selectable options.

SequentialAnimation

A group animation that plays its children animations sequentially.

SettingsActionItem

A Settings action to add to a Menu.

Sheet

A class that represents a full-screen view as a layer.

Shortcut

Represents a shortcut that can be invoked on objects that inherit from Control, AbstractPane, and AbstractActionItem.

ShortcutTriggerMode

A class representing different shortcut trigger modes.

SidebarState

The visibility states for the Tab menu.

SidebarVisualState

The visual states for the sidebar.

SingleLineTextFilter

A text filter that prevents line breaks from being added to text in a text control.

Slider

A control that allows for selection of a value from a range of values.

SnapMode

Represents different types of snap modes for a ListView.

Spacings

A description of the white space allocated adjacent to the border of a component, inside or outside.

StackLayout

A layout that is used to position a container's children in a stack.

StackLayoutProperties

LayoutProperties that are assigned to controls within a StackLayout.

StackListLayout

A layout used with ListView to lay out children in a simple stack.

StandardListItem

An item with a set of common properties to be displayed in a list.

StandardPickerItem

An item with a set of common properties to be displayed in a Picker.

StockCurve

A set of defined easing curves used for animating properties.

SubmitKey

A class containing different values used for the Submit key.

SubmitKeyFocusBehavior

A class representing different submit key focus behaviors.

SupportedDisplayOrientation

Represents display orientations supported by the application.

SystemDefaults

Provides access to system defaults for texts and colors.

SystemShortcut

Represents a Shortcut that can be invoked on objects that inherit from Control, AbstractPane, and AbstractActionItem.

SystemShortcuts

Enumeration for shortcuts defined in the QNX platform.

Tab

A tab that can be added to a TabbedPane.

TabbedPane

A navigation control that allows the user to switch between tabs.

TabDelegateActivationPolicy

Specifies when a tab should set the active property of its delegate.

TapEvent

Tap events are emitted when the user performs a tap gesture.

TapHandler

A tap handler can be used to react to tap gestures.

TextAlign

A set of text alignment configurations to use with text controls.

TextArea

A multi-line text control for displaying and editing text.

TextAreaAutoSizeProperties

Represents the auto size properties of a TextArea.

TextAreaInputMode

Represents a text input mode for the TextArea.

TextAreaScrollMode

Represents a scoll mode for the TextArea.

TextAreaTextFitProperties

Represents the auto fit properties of a TextArea.

TextAutoFit

A set of configurations that specify dynamic font size behaviour to use with the TextField control.

TextContentFlag

Flags for enabling or disabling text features.

TextContentProperties

Use for specifying different text content properties for text controls.

TextEditor

Use for text selection and editing.

TextField

A single-line text control with a button that clears the field.

TextFieldInputMode

Represents a text input mode for the TextField.

TextFieldTextFitProperties

Represents the auto fit properties of a TextField.

TextFieldTitleBarKindProperties

A class that holds the TextField propertie that is associated with the TextField type of TitleBar.

TextFitProperties

Represents the base auto fit properties of a text control.

TextFormat

Defines how a text control should interpret its provided string.

TextInputActionItem

The TextInputActionItem is an ActionIitem that provides a text input control on the ActionBar.

TextInputFlag

Flags for turning on and off different text features (for example, spell check).

TextInputMasking

A class representing different input masking modes.

TextInputProperties

Specifies text input properties for text input controls.

TextStyle

Represents a text style that defines how a text is rendered.

TextStyleDefinition

Used to define style sets for sets of text nodes in an application.

Theme

A class representing the application theme, which can consist of different elements, such as color values.

ThemeSupport

A class containing theme related functionality.

TitleBar

Defines a title bar on a page.

TitleBarAppearance

A class that represents different appearances for the TitleBar.

TitleBarExpandableArea

Describes an expandable area, such as FreeFormTitleBarProperties.

TitleBarExpandableAreaIndicatorVisibility

A class that represents different visible states for the expandable indicator on the TitleBar.

TitleBarExpandableAreaToggleArea

A class that represents different toggle area for the title bar expandable area.

TitleBarKind

A class that represents the different types of a TitleBar.

TitleBarScrollBehavior

Represents the different types of scroll behavior used for the TitleBar.

ToggleButton

A fixed-size switch control with two states: checked or unchecked.

TouchBehavior

A series of touch-input reactions that can be added to a VisualNode.

TouchEnterEvent

The touch enter event is sent as parameter to the touchEnter signal from VisualNode.

TouchEvent

Touch events are emitted when the user touches the screen.

TouchExitEvent

The touch exit event is sent as parameter to the touchExit signal from VisualNode.

TouchKeyboardEvent

Touch keyboard events are emitted when the user touches the touch keyboard.

TouchKeyboardHandler

A handler for reacting on touch input from a "touch keyboard".

TouchPropagationMode

Enumeration for specifying the touch propagation mode for a node and it's subtree.

TouchReaction

Touch reactions are used to build up touch behaviors.

TouchResponse

Represents different touch responses used for event reactions.

TouchType

Represents different touch types.

TrackpadEvent

Trackpad events are emitted when the user swipes, presses, or releases the trackpad.

TrackpadEventType

Represents different trackpad event types.

TrackpadHandler

A handler for capturing input from the trackpad.

TranslateTransition

An animation that controls the position of a VisualNode.

TriBool

A Boolean data type that allows for a third value called Undefined.

UIConfig

Provides UI configuration properties for a UiObject.

UIObject

The base for all Cascades UI classes.

UIOrientation

Represents the orientation of the UI.

UIPalette

A palette that provides access to color values that are being used within the current context.

ValidationMode

Represents a validation mode.

ValidationState

Represents the validation state of the Validator.

Validator

A default validation class that's used to validate some controls (currently, only TextField is supported).

ValueA11ySpecialization

Class defining a "Value" accessibility specialization.

VerticalAlignment

Ways to vertically align a control within its parent container.

VisualNode

A visual node in the scene graph.

VisualStyle

A class representing a theme's overall visual color style.

WebCookieJar

The cookie database for the WebView control.

WebDownloadRequest

A request to download a file.

WebFindFlag

A class to wrap a set of flags that can be passed into findText().

WebInputProperties

Specifies input properties for WebView controls or WebPage objects.

WebLoadRequest

A utility class for the loadingChanged() signal.

WebLoadStatus

The load status of a WebLoadRequest.

WebNavigationRequest

A utility class for the WebView::navigationRequested() signal.

WebNavigationRequestAction

The response action of a navigation request.

WebNavigationType

The type of navigation from one location to another.

WebNewViewRequest

A utility class for the WebView::newViewRequested() signal.

WebPage

A webpage that can be used when the app needs to interact with web content but not display it.

WebPageCompositor

A class that composites the internal scene graph of a WebPage.

WebPageEventHandler

A class that injects events into a WebPage.

WebPageTexture

The texture that can be used as a render target when compositing the internal scene graph of a webpage.

WebResourceRequest

A resource being requested by a WebView.

WebResourceRequestFilter

A class that exposes control over the networking layer of a WebPage.

WebSettings

Settings for the WebView control.

WebStorage

Utilities for accessing the storage for a WebView control.

WebView

A control that is used to display dynamic web content.

Window

Provides access to native window properties and state.

WindowProperty

A class representing window properties and their combinations.

WindowState

A class representing window lifecycle states.

XmlDataModel

A class that creates a static DataModel for ListView from an XML file.

Functions Index

Q_DECL_IMPORT QDebugoperator<< (QDebug dbg, ScreenIdleMode::Type screenIdleMode)
Q_DECL_IMPORT QDebugoperator<< (QDebug dbg, WindowState::Type state)
Q_DECL_IMPORT QDebugoperator<< (QDebug dbg, bb::cascades::VisualStyle::Type visualStyle)
Q_DECL_IMPORT QDebugoperator<< (QDebug dbg, RepeatPattern::Type pattern)
Q_DECL_IMPORT QDebugoperator<< (QDebug dbg, RenderFenceState::Type state)
Q_DECL_IMPORT QDebugoperator<< (QDebug dbg, const Event &event)
Q_DECL_IMPORT QDebugoperator<< (QDebug dbg, const ActiveTextTriggeredEvent &ActiveTextTriggeredEvent)
Q_DECL_IMPORT QDebugoperator<< (QDebug dbg, const ContextMenuShowingEvent &contextMenuShowingEvent)
Q_DECL_IMPORT QDebugoperator<< (QDebug dbg, const NavigationEvent &navigationEvent)
Q_DECL_IMPORT QDebugoperator<< (QDebug dbg, const AbstractGestureEvent &abstractGestureEvent)
Q_DECL_IMPORT QDebugoperator<< (QDebug dbg, const TouchKeyboardEvent &event)
Q_DECL_IMPORT QDebugoperator<< (QDebug dbg, const PinchEvent &pinchEvent)
Q_DECL_IMPORT QDebugoperator<< (QDebug dbg, const TrackpadEvent &trackpadEvent)
Q_DECL_IMPORT QDebugoperator<< (QDebug dbg, const ImagePaint &paint)
Q_DECL_IMPORT QDebugoperator<< (QDebug dbg, const KeyEvent &keyEvent)
Q_DECL_IMPORT QDebugoperator<< (QDebug dbg, const TouchEvent &touchEvent)
Q_DECL_IMPORT QDebugoperator<< (QDebug dbg, const BaseObject &base)
Q_DECL_IMPORT QDebugoperator<< (QDebug dbg, const Color &color)
Q_DECL_IMPORT QDebugoperator<< (QDebug dbg, const Image &image)

Functions

Q_DECL_IMPORT QDebug operator<< (

Streams debug output about the pattern to the QDebug stream object.

Parameters
dbg

The QDebug stream.

screenIdleMode

The state to output debug information about.

Return:

The QDebug stream.

Q_DECL_IMPORT QDebug operator<< (

Streams debug output about the pattern to the QDebug stream object.

Parameters
dbg

The QDebug stream.

state

The state to output debug information about.

Return:

The QDebug stream.

Q_DECL_IMPORT QDebug operator<< (

Streams debug output about the pattern to the QDebug stream object.

Parameters
dbg

The QDebug stream.

visualStyle

The VisualStyle to output debug information about.

Return:

The QDebug stream.

Q_DECL_IMPORT QDebug operator<< (

Streams debug output about the pattern to the QDebug stream object.

Parameters
dbg

The QDebug stream.

pattern

The pattern to output debug information about.

Return:

The QDebug stream.

Q_DECL_IMPORT QDebug operator<< (

Streams debug output about the pattern to the QDebug stream object.

Parameters
dbg

The QDebug stream.

state

The state to output debug information about.

Return:

The QDebug stream.

Q_DECL_IMPORT QDebug operator<< (

Streams debug output about an Event to the QDebug stream object.

Parameters
dbg

The QDebug stream.

event

The Event to output debug information about.

Return:

The QDebug stream.

Q_DECL_IMPORT QDebug operator<< (

Streams debug output about an ActiveTextTriggeredEvent to the QDebug stream object.

Parameters
dbg

The QDebug stream.

ActiveTextTriggeredEvent

The ActiveTextTriggeredEvent whose debug information will be output.

Return:

The QDebug stream.

Q_DECL_IMPORT QDebug operator<< (

Streams debug output about a ContextMenuShowingEvent to the QDebug stream object.

Parameters
dbg

The QDebug stream.

contextMenuShowingEvent

The ContextMenuShowingEvent to output debug information about.

Return:

The QDebug stream.

Q_DECL_IMPORT QDebug operator<< (

Streams debug output about a NavigationEvent to the QDebug stream object.

Parameters
dbg

The QDebug stream.

navigationEvent

The NavigationEvent to output debug information about.

Return:

The QDebug stream.

Q_DECL_IMPORT QDebug operator<< (

Streams debug output about a AbstractGestureEvent to the QDebug stream object.

Parameters
dbg

The QDebug stream.

abstractGestureEvent

The AbstractGestureEvent to output debug information about.

Return:

Returns the QDebug stream.

Q_DECL_IMPORT QDebug operator<< (

Streams debug output about a TouchKeyboardEvent to the QDebug stream object.

Parameters
dbg

The QDebug stream.

event

The TouchKeyboardEvent to output debug information about.

Return:

The QDebug stream.

Q_DECL_IMPORT QDebug operator<< (

Streams debug output about a PinchEvent to the QDebug stream object.

Parameters
dbg

The QDebug stream.

pinchEvent

The PinchEvent to output debug information about.

Return:

The QDebug stream.

Q_DECL_IMPORT QDebug operator<< (

Streams debug output about a TrackpadEvent to the QDebug stream object.

Parameters
dbg

The QDebug stream.

trackpadEvent

The TrackpadEvent to output debug information about.

Return:

The QDebug stream.

Q_DECL_IMPORT QDebug operator<< (

Streams debug output about the paint to the QDebug stream object.

 ImagePaint ip(Image("core16x16"), RepeatPattern::XY);
 qDebug() << ip;
Parameters
dbg

The QDebug stream.

paint

The paint to output debug information about.

Return:

The QDebug stream.

Q_DECL_IMPORT QDebug operator<< (

Q_DECL_IMPORT QDebug operator<< (

Streams debug output about a TouchEvent to the QDebug stream object.

Parameters
dbg

The QDebug stream.

touchEvent

The TouchEvent to output debug information about.

Return:

The QDebug stream.

Q_DECL_IMPORT QDebug operator<< (

Q_DECL_IMPORT QDebug operator<< (

Streams debug output about the color to the QDebug stream object.

 Color c = Color::Red;
 qDebug() << c;
Parameters
dbg

The QDebug stream.

color

The color to output debug information about.

Return:

The QDebug stream.

Q_DECL_IMPORT QDebug operator<< (

Streams debug output about the image to the QDebug stream object.

Parameters
dbg

The QDebug stream.

image

The image to output debug information about.

Return:

The QDebug stream.

Last modified: 2014-09-30



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