pulse_attach()
Attach a handler function to a pulse code
Synopsis:
#include <sys/iofunc.h> #include <sys/dispatch.h> int pulse_attach( dispatch_t * dpp, int flags, int code, int (* func) ( message_context_t * ctp, int code, unsigned flags, void * handle ), void * handle );
Arguments:
- dpp
- The dispatch handle, as returned by a successful call to dispatch_create().
- flags
- Currently, the following flag is defined in
<sys/dispatch.h>:
- MSG_FLAG_ALLOC_PULSE — allocate and attach a pulse code that's different than any other code that was either given to pulse_attach() through the code argument, or allocated by pulse_attach(). The allocated code is in the range _PULSE_CODE_MINAVAIL and _PULSE_CODE_MAXAVAIL.
- code
- The pulse code that you want to attach the function to.
- func
- The function that you want to call when a message in the given range is received; see below, as well as Handler function in the documentation for message_attach().
- handle
- An arbitrary handle that you want to associate with data for the defined message range. This handle is passed to func.
Library:
libc
Use the -l c option to qcc to link against this library. This library is usually included automatically.
Description:
The pulse_attach() function attaches a pulse code to a user-supplied function func. You can use the same function func with message_attach(). By examining ctp->rcvid, the func function can determine whether a pulse or message was received.
When the resource manager receives a pulse that matches code, it calls func. This user-supplied function is responsible for doing any specific work needed to handle the pulse pointed to by ctp->msg.pulse. The handle passed to the function is the handle initially passed to pulse_attach(). The handle may be a device entry you want associated with the pulse code. Your function should return 0; other return values are reserved.
You typically use pulse_attach() to associate pulses generated by interrupt handlers or timers with a routine in the main program of your resource manager.
Returns:
If MSG_FLAG_ALLOC_PULSE is specified, the function returns the allocated pulse code; otherwise, it returns the code that's passed in. On failure, -1 is returned (errno is set).
Errors:
- EAGAIN
- Couldn't allocate a pulse code.
- EINVAL
- The pulse code is out of range, or it's already registered.
- ENOMEM
- Insufficient memory to allocate internal data structures.
Examples:
#include <sys/dispatch.h>
#include <time.h>
#include <stdio.h>
#include <stdlib.h>
int my_func( … ) {
…
}
int main( int argc, char **argv ) {
dispatch_t *dpp;
int flag = 0, code, mycode;
if ( ( dpp = dispatch_create() ) == NULL ) {
fprintf( stderr, "%s: Unable to allocate \
dispatch handle.\n",argv[0] );
return EXIT_FAILURE;
}
…
mycode = …;
if ( (code = pulse_attach( dpp, flag, mycode,
&my_func, NULL)) == -1 ) {
fprintf ( stderr, "Failed to attach code %d.\n", mycode );
return 1;
}
/* else successfully attached a pulse code */
…
}
For examples using the dispatch interface, see dispatch_create(), message_attach(), resmgr_attach(), and thread_pool_create().
Classification:
| Safety: | |
|---|---|
| Cancellation point | Yes |
| Interrupt handler | No |
| Signal handler | No |
| Thread | Yes |