Functions in glview.hFunctions in the glview library.Related linksGlview Library ReferenceThe glview library allows you to more easily develop apps with OpenGL ES 1.1 and OpenGL ES 2.0. glview_display_once() Provide a callback that will be called to draw a single frame. glview_get_callback_data() Get the callback data that will be passed into callback functions. glview_get_size() Fetch the current surface size. glview_get_version() Retrieve the version of glview. glview_get_vsync() Fetch the vsync setting. glview_initialize() Initialize glview for use. glview_loop() Enter glview's execution loop. glview_register_background_callback() Register a callback to be fired whenever the app is put into the background. glview_register_event_callback() Register a callback to be fired for every event the app receives. glview_register_finalize_callback() Register a callback that will be fired once the execution loop is exited, but before glview is destroyed. glview_register_foreground_callback() Register a callback to be fired whenever the app is put into the foreground. glview_register_frame_callback() Register a callback that will be fired every time the app is expected to draw a frame. glview_register_initialize_callback() Register a callback that will be invoked prior to entering the execution loop. glview_register_resize_callback() Register a callback to be fired whenever an orientation occurs that the app must respond to. glview_set_callback_data() Set the callback data that will be passed into callback functions. glview_set_vsync() Change the vsync setting.