In mm-renderer, the play speed is represented by an integer. Normal speed is represented by a value of 1000, and 0 means paused. Note that depending on the context's input media, trick play speeds (such as negative, slower than normal or faster than normal) may not be supported.
Use the mmr_speed_set() function to change the current play speed. You can change the speed when the state is stopped; mm-renderer simply saves the setting and applies it when playback restarts.
Last modified: 2013-08-14