Tutorial: Create a basic 2-D application
In this tutorial, we'll explore the OpenGL ES 1.1 project template that demonstrates how to set up the BlackBerry Platform Services library, the screen.h library, and EGL to display a rotating, 2-D, colored square on a white background.
You will learn to:
- Set up the BlackBerry Platform Services library
- Create a screen context
- Initialize EGL for 2-D rendering
- Clean up graphics
Last modified: 2013-12-21