Tutorial: Layouts

This tutorial shows you how to use the three main types of layouts in Cascades: StackLayout, DockLayout, and AbsoluteLayout. You'll create a simple application using QML that demonstrates each layout and lets you change the displayed layout by clicking a few buttons at the bottom of the screen.

You will learn to:

  • Create three types of layouts
  • Set layout properties
  • Specify space quotas
  • Handle basic user input
Screen showing the Layout sample app.

Before you begin

You should have the following things ready:

  • The BlackBerry 10 Native SDK
  • A device or simulator running BlackBerry 10

You can click here to download the tools that you need and learn how create, build, and run your first Cascades project.

Downloading the full source code

This tutorial uses a step-by-step approach to build our layout app from scratch. If you want to take a look at the complete source code for the finished app, you can download the entire project and import it into the Momentics IDE. To learn how, see Import an existing project.

Download the full source code

Set up your project

Before we build the UI for our application, create an empty Cascades project in the Momentics IDE, making sure to select the Standard empty project template. If you're not sure how to do this, take a look at Create a new project.

After you finish, a new project appears in the Project Explorer view with the name that you specified. We also need to import the following image:

An image of a cow.
cow.png  - An image of a cow

To import images into your project:

  1. Download the images.zip file and extract the images folder.
  2. Copy the images folder.
  3. Paste the images folder into the assets folder of the project that you created.

If you refresh the Project Explorer view, you'll see the images folder in the project's folder structure.

Several files were created automatically when you created your project. In the src folder, you'll see app.cpp, app.hpp, and main.cpp. These C++ source files take care of basic application functions, such as creating the application object, starting the main event loop, and loading a QML file that represents the UI of the application.

In this tutorial, we won't go into the details of these source files. If you want to learn more about what's going on in these files, check out Create your first app.

Last modified: 2013-12-21

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