Sets the mode of the score.
SC_Error_t SC_Score_SetMode(SC_Score_h self, unsigned int mode)
An opaque handle for the current score instance.
The mode to be set.
This method sets the mode at which the score was achieved. The mode refers to the gameplay setting at which the score was achieved, for example, slow/medium/fast. Scoreloop generates separate leaderboards for each mode in a game.
SC_Error_t A return code (a value of SC_OK indicates success, any other value indicates an error).