SC_Session
An instance of SC_Session models the current Scoreloop session between the game application and the Scoreloop servers.
An instance of SC_Session is created transparently when an SC_Client instance is created.
The following properties are accessible through an SC_Session instance:
The session user
The current game instance
The state of the current session
The device associated with the current session
The user's balance of game-specific currency
The session will read any existing data for the session user from secure storage, if available.