SC_Session
An instance of SC_Session models the current Scoreloop session between the game application and the Scoreloop servers.
An instance of SC_Session is created transparently when an SC_Client instance is created.
The following properties are accessible through an SC_Session instance:
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The session user
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The current game instance
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The state of the current session
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The device associated with the current session
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The user's balance of game-specific currency
The session will read any existing data for the session user from secure storage, if available.