SC_Session_GetBalance()
Returns the session user's balance of game-specific currency.
Synopsis:
#include <scoreloop/sc_session.h>
SC_Money_h SC_Session_GetBalance(SC_Session_h self)
Arguments:
- self
-
An opaque handle for the current session instance.
Library:
libscoreloopcoreDescription:
This method returns the session user's balance of game-specific currency. The user should have a balance sufficient to play challenges. Note that, to get the updated balance, you must make a server request by calling SC_UserController_LoadUser().
Returns:
SC_Money_h The money object that specifies the user's balance of game-specific currency.