SC_Challenge_GetWinner()
Accessor that returns the Scoreloop user who won the challenge.
Synopsis:
#include <scoreloop/sc_challenge.h>
SC_User_h SC_Challenge_GetWinner(SC_Challenge_h self)
Arguments:
- self
-
An opaque handle for the SC_Challenge instance.
Library:
libscoreloopcoreDescription:
This method returns the winner of the completed challenge. It returns NULL if the challenge is not yet completed.
Returns:
SC_User_h The winner of the challenge or NULL.