If your game includes support for a gamepad, make sure to let us know! Get extra exposure for your game with our dedicated BlackBerry World category for gamepad-enabled apps, and take advantage of our free gamepad offer.
Unity 3D is a development framework that you can use to develop great-looking games for multiple platforms, including BlackBerry 10. Learn about some of the features of the framework, as well as how to resolve a particularly tricky error that you might encounter as you're testing your game on a BlackBerry 10 device.
Part 4 of this blog series describes how to implement invocation for your app and provides some considerations when you're developing enterprise apps (which run in the work perimeter on a device). Add invocation features and work perimeter support to your own apps with just a few lines of code.
- Cascades documentation for app integration
- Core documentation for app integration
- Documentation for developing enterprise applications
This blog series explores the creation of the BBJam Asia Conference app, walking you through the major parts of the app and explaining how to implement similar features in your own apps. Part 3 of this series explains how to create persistent data using JSON data structures, as well as some key differences between JSON and XML.
In version 2.0 of the Momentics IDE for BlackBerry, the new DevelopmentSupport class lets you see updates to your QML assets in the IDE directly in your running app, without having to rebuild and rerun the app. Use the DevelopmentSupport class to help you design and test your app quicker and more effectively.
- Cascades documentation for the DevelopmentSupport class
- API documentation for the DevelopmentSupport class
- Cascades documentation for the Momentics IDE
The newest version of the BlackBerry 10 Native SDK is now available. Download it to benefit from the latest fixes, and check out the release notes to learn about support for long-running headless apps and other features.