The WebGLTexture interface represents an OpenGL Texture Object. The underlying object is created as if by calling glGenTextures, bound as if by calling * glBindTexture and destroyed as if by calling glDeleteTextures
View Supported Platform Table
|- BlackBerry PlayBook 2.0|
|- BlackBerry 10|
|- Ripple Emulator|
Configuration Document Settings
To use all of the API described for this object, you must ensure the following settings are in your configuration document:
This API does not require a <feature> element to be declared in the configuration document of your BlackBerry WebWorks Application.
|Permission Elements (PlayBook and BlackBerry 10+)
This API does not require a <permission> element to be declared in the configuration document of your BlackBerry WebWorks Application.
Documentation generated by JsDoc Toolkit
2.4.0 on Mon Feb 11 2013 14:51:33 GMT-0500 (EST)