Manage assets and images, load documents, and use colors on objects.
In your apps, you might need to handle some miscellaneous tasks that aren't covered by classes in other categories. You can manage color and predefined text styles, load images and other assets, access default system values, and more.
- Color -
An implementation of Paint that represents a color with alpha channel.
- ImageAnimatorAnchor -
A set of anchor configurations to use with ImageAnimator.
- ImageAnimatorSeekMode -
A set of seek mode configurations to use with ImageAnimator.
- ImagePaintDefinition -
A definition of an ImagePaint to use as a background image.
- ImageTracker -
Provides access to state and size changes associated with an Image.
- OverScrollEffectMode -
Represents a set of states for overscroll effects in a ScrollView.
- PixelFormat -
An enumeration of the possible formats for the pixels of an ImageData object.
- ScrollAnimation -
Represents a set of animations for a ScrollView.
- ScrollRole -
Specifies the scrollRole of a scrollable Control.
- TitleBarAppearance -
A class that represents different appearances for the TitleBar.
- TitleBarExpandableAreaIndicatorVisibility -
A class that represents different visible states for the expandable indicator on the TitleBar.
- TriBool -
A Boolean data type that allows for a third value called Undefined.