An abstract class for easing curves that are used with animations.
Easing curves are functions that specify the speed of an animation. You can use them to make animations look more realistic without requiring you to do physics calculations. For example, when you animate a dropping ball, you want the ball to speed up as it drops. An easing curve that eases out would create that effect.
See StockCurve for a list of constants representing different easing curves.
Public Functions Index
Copy constructor for EasingCurve objects.
A = operator for EasingCurve objects.