Create a bar-descriptor.xml configuration file
The following steps demonstrate how to create an XML configuration file.
- In a
text editor, paste the following XML markup.
<?xml version="1.0" encoding="UTF-8" standalone="no"?> <qnx> <initialWindow> <systemChrome>none</systemChrome> <transparent>false</transparent> </initialWindow> <!-- Name of author which is used for signing. Must match the developer name of your development certificate --> <author>Author</author> <!-- Unique author ID assigned by signing authority. Required if using debug tokens --> <authorId>AuthorID</authorId> <!-- The category where the application appear. Either core.games or core.media --> <!-- <category>core.games</category> --> <!-- The icon for the application which should be 150x150 --> <icon> <image>icon_image</image> </icon> <!-- The splashscreen that will appear when your application is launching. --> <!-- <splashscreen>helloworld-splash.png</splashscreen> --> <!-- The permissions requested by your application. --> <!-- <permission>access_shared</permission> --> <!-- <permission>record_audio</permission> --> <!-- <permission>read_geolocation</permission> --> <!-- <permission>use_camera</permission> --> <!-- <permission>access_internet</permission> --> <!-- <permission>play_audio</permission> --> <!-- <permission>post_notification</permission> --> <!-- <permission>set_audio_volume</permission> --> <!-- <permission>read_device_identifying_information </permission> --> <!-- Fourth digit segment of the package version. First three segments are taken from app description versionNumber tag. Must be an integer from 0 to 2^16-1 --> <!-- <buildId>1</buildId> --> </qnx>
- Save the file with the name bar-descriptor.xml in the same folder as your application.